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  Open Pandora - Speed it up! posted by djdynamite123
10-01-2009
 


I'm sure there are a few users who are interesting in the Open Pandora, I mean who wouldn't?
  • ARM® Cortex™-A8 600Mhz+ CPU running Linux
  • 430-MHz TMS320C64x+™ DSP Core
  • PowerVR SGX OpenGL 2.0 ES compliant 3D hardware
  • 800x480 4.3" 16.7 million colours touchscreen LCD
  • Wifi 802.11b/g, Bluetooth & High Speed USB 2.0 Host
  • Dual SDHC card slots & SVideo TV output
  • Dual Analogue and Digital gaming controls
  • 43 button QWERTY and numeric keypad
  • Around 10+ Hours battery life
Impressive huh? The most powerful handheld console. Anyway the Pandora team have been updating their blog, showing more screenshots/latest looks of the final keyboard layout etc, and a couple of nice videos, including a video of a Dreamcast emulator in action! Anyway go check out the blog posts: Here

2 replies - 518 views


  Pandora News - Video Out Cables posted by brakken
09-13-2009
 



Unlike the WiZ which boasted video-out capabilities and then didn't deliver the Pandora which is an open source portable video gaming console that surpasses the WiZ in many ways has delivered. Above are some shots of the video out connector and cables. I really can't wait for this console!

22 replies - 2277 views


  Pandora News posted by brakken
06-17-2009
 



Here is some new Pandora news via the consoles creators Blog. They talk about the keyboard, analog nubs, keypad and more. It's an interesting read in what is delaying their open source Linux based handheld video gaming console this week.

Quote:
Hi there,

forgive me for not posting any updates for a loooong time - first I have been rather busy with shipping out 200 WIZ (and I'm just one single person doing all that), then there's the typical daily work like managing the File Archives, checking the boards... well, and I have to do all this in my spare time since I (like anybody else in the project) still has to earn some money as we can't live from the Pandora.

Anyways, I've just been able to check up everything that happened and where the status is, and during the last weeks A LOT of good stuff has happened.

Shall we start?

1. The boards

We had to fix one minor fault a few weeks ago and already received and tested five new ones - and the good news is: They're ALL working fine (no soldering problems, all our hardware tests were sucessful). So we got a 100% rate from those.
We'll do more testing, but the planned first mass production run (100 boards which will actually be used for final Pandoras) is on July 13th, though it might be a few days earlier or later. Of course we'll try to get some pictures of the first 100 boards for you.

2. The analogue nubs
You might've read that there were some problems with the analogue nubs. Well, they had serious firmware problems and the company went bankrupt... so we had two problems: We need to pay TWICE (the new company we got has to be paid again) and the firmware had to be fixed. Both has happened already. The new firmware is already there (Pickle showed the new nubs in a video) and it is working without an problems. Another issue solved :)

3. The Keymat
It was pretty perfect already, however, the pressure and gaming controls could be enhanced. So we did that - and the new version is already at the moulding company, so the new mats shall also be finished very soon. As there were some keys misaligned, we used the time to fix that up, too.
If you want to know what exactly happened: wider holes around screw pegs, made game button cups wider to make them softer, slightly more travel to 1mm, keypad buttons raised 0.5mm, a couple of other little guide holes moved.

4. CE and FCC
CE tests will happen as soon as I get a finished board and prototype case, which should happen while the case moulds are being done, so there's no time problem. I've got a few CE testing companies around the corner where I can just drop-by and test everything. We shouldn't have a problem with FCC either - as we only need FCC if we sell WITHIN the US. We don't do that yet, we sell from UK and Germany, so FCC is not necessary. It WILL have to be done once there's a US based reseller, but that's nothing to worry about for the first batch.

5. The case
That's our only issue for now, we're still working on fixing minor issues. It really does take a long time making something near perfect - and that's what we plan to do. Another problem is that neither CNC nor SLA cases are good enough to check if everything fits perfectly. Don't worry, there's already a solution for that.
The only thing we had to fix is the height of the DPad (so it works better) and the hinge. The rest was already pretty good. So we most probably won't need another CNC case, just another DPad which can be done within a few days. We hope Dave will be ready will all that fixes until next week. Yeah, we know that's a long time... but because of the financial crisis (once agin...) a lot of guys at Daves work lost their job and he now basically has to do twice the work at his daytime job, leaving him less time to work on the Pandora case. We're really really grateful he does work on it making it perfect.
Now, onto the solution I mentioned above: The moulding company offered their help. Together with the final model data, they will receive basically a complete Pandora (all parts, LCD, hinge, board, keymat, etc.) and will check before moulding that everything will fit. They are very experienced with stuff like that, so that does help a lot. The downside is that this adds a few more days (moulding now takes approx. 45 days instead of 35) but it will ensure that everything fits and we don't have to start all over again.
That time frame also does allow us to do CE testing and change some stuff if need be without losing any time.

6. Software
Software and drivers are already VERY advanced. Mostly everything works fine, only WiFi is giving some issues. The hardware is fine, lowlevel tests with WiFi do work, but it doesn't work yet within the Angström image. If we can't fix it until the Pandora is ready, it will be fixed with an (automatic) firmware update, don't worry.

So, I hope I could show you what did happen. Of course, there were a lot more boring things going on (organizing between all the companies, signing NDAs, talking about licenses, etc.) but I think I did post the most interesting parts here.

Basically, to put it in a nutshell:

Board: Finished and working
Keymat: Finished and in production
Analogue Nubs: Issue solved, nubs tested and working fine
CE Testing: Pending (will be done during case moulding)
Case: Last fixes being applied, should go to case mass production company by next week

That's it for the status report, thanks for reading... and even more thanks for KEEPING with us :)
Comments like "We will rather wait a few days more but get a perfect device" has been what lead us to all those fixed - we could have gone into mass production with those minor flaws, but it should be a gaming console, so gaming controls shouldn't only be working but working perfectly. Thanks again!
Source: PDRoms

2 replies - 635 views


  New Pandora Video posted by brakken
05-19-2009
 



Craig part of the Pandora Team has published yet another video of the upcoming open source Linux based portable video gaming console. The video features Quake III (yet again), Castlevania and a few other games.

3 replies - 2200 views


  Complete Pre-Production Pandora Video posted by brakken
04-02-2009
 



Craig
one of the main men behind the upcoming Linux based open source handheld video gaming console the Pandora has uploaded a video to Youtube showcasing a complete pre-production unit. The video shows off some of things you can do with the console and also compares the size between it and a Nintendo DS. Make sure to double click on the video and then watch it in high def.

Quote:
Hello everyone, Craig here, I've got my complete Pandora and have made my first video this evening just showing some random things you might want to see.

Remember the production Pandora will be black/black, this one is just white to show any stress on the case.

3 replies - 1210 views


  New Pandora Video - White Casing posted by brakken
03-24-2009
 



Craig from the open source homebrew portable video gaming console the Pandora that runs off of Linux has posted a video of the near finished product.

Quote:
Here is a quick and much requested video of the white Pandora which was built a few days ago. It is the first fully working, portable, near final unit. Still some things to tweak up which we are not happy with, but we are almost there now.

You can see use of the keyboard, the nubs, the dpad, the action buttons, the LEDs and the touchscreen.

The game is Quake@800*480 via the SGX (solid 60FPS with dynamic lighting), the OS is Linux (Angstrom). We will do a video with Quake3 soon.

5 replies - 1476 views


  New Pandora Video - Awesome Stuff posted by brakken
03-19-2009
 



EvilDragon
has published a video on YouTube showcasing some of the Pandora in full action with some games and emulators. It also shows off the desktop with it's very accurate touchscreen functionality. Double click on the video to hit up the YouTube page and then click on the little "HD" icon to watch the video in High Def.

Quote:
A small video showing the Pandora Devboard playing a video with MPlayer, some game with PicoDrive (DPad-Support), Quake 1 (DPad-Support) and Battle for Wesnoth

0 replies - 1293 views


  Quake III Smokin' on the Pandora posted by brakken
03-11-2009
 



Craig
from the Pandora Team has uploaded a video of Quake III running very, very well on the Pandora which is an upcoming portable video gaming console built around Linux. If this video doesn't show off what the console is capable of I don't know what will.

Quote:
Demo with some bots running I guess, it appeared to me the average framerate was around 40. This at 600 Mhz and 110 Mhz.

Source: www.openpandora.org

7 replies - 1146 views


  Video of a Scriptable Menu System for the Pandora Published posted by brakken
02-26-2009
 



cpasjuste
with help from vimacs have put together a simple menu launcher for the Pandora an upcoming portable video gaming console built around Linux that has some pretty impressive features. It's good to see vimacs supporting the console and the interface runs smoothly, but leaves a lot to be desired graphical wise.

Source: dcemu

2 replies - 1124 views


  Another Day, Another Pandora Video posted by brakken
02-22-2009
 



EvilDragon
from the Pandora portable video gaming Linux based console gaming system has posted a video of it's GUI along with the ScummVM running on the machine.

Quote:
Still waiting for the case, however, I got some news: According to the factory, it should be finished by next week, so there was a one week delay because of the chinese new year here. Could be better, but it could also be worse!

So, in the meantime, I injected MDaves theme into my Angström image of my Pandora devboard and can show you a nice video (HD ).

It shows, how easy it is to change the icon size to suit the menu to your needs.

As a little bonus I also ran some first version of ScummVM. Some seconds are missing though, as the video footage was broken for some reason.

1 replies - 1329 views


  PowerVR SGX Demos On Pandora posted by brakken
02-16-2009
 



Even though the Pandora deadline is over the team is still working on it and by all means this video speaks for itself.

Quote:
PowerVR SGX demos running on a OMAP3 Pandora devboard. Uses 2.6.27 kernel and the 3.0.0.6 drivers from TI.

Music created by mookid.

2 replies - 737 views


  Pandora Keyboard Plate Photo posted by brakken
02-16-2009
 



The Pandora Team has posted a picture of the keypad which will soon be incorperated into their overdue portable Linux based gaming console.

Quote:
While the mould for the keymat is currently being produced, we're concentrating on working more on the keyboard layout.

We mostly scrapped out old layout since we had too many important keys missing - so there are no Umlauts or language specific keys on the layout, it's a plain English keyboard with a compose key to do special characters.

That layout is not final yet, it's our current WIP.

It might look weird and mixed up at first sight, but there's one major difference with a standard PC Keyboard: You only use two thumbs for typing on that one, so it's much more important that the most used characters are convenient to reach (which can be a problem when using the Fn Button).

2 replies - 1031 views


  Pandora Games and Emulators Released posted by brakken
01-23-2009
 

Cpasjuste has setup a simple site where you can download his ports of popular emulators and some open source linux games. The emulators included emulate the follow systems - NeoGeo, Sega Master System/Game Gear, Super NES, Neo Geo Pocket and the Atari ST. The games he's ported are Tecnoballz, PowerManga, and the Battle For Wesnoth.

Source: dcemu

1 replies - 1886 views


  Pandora 2nd Batch to be Priced at $339 posted by brakken
11-06-2008
 

A few days ago Craigx posted a bit of information pertaining to the pricing on the next batch of Pandora consoles.

"Hello everyone, Right we were going to mention this somewhere so it may as well go here.

The price of batch two will be $339. That will be converted in to pounds/euros when we are ready to take orders for the second batch.

So there you go, price fixed, in dollars, to $339 (ex taxes) which includes the upgraded RAM and NAND.

This is real bleeding edge tech for a very low price when compared to similar machines, we have done everything we can to get the price as low as we can - but one thing we won't drop is quality - we won't use chinese factories, cheap parts etc. almost everything (inc the pcb) is made in north America.

What does that mean for you? It means if anything goes wrong it's all guaranteed and it meets safety standards. It also means high quality not Chinese PMP style quality.

We have learnt that the reason Chinese stuff is cheap is because it IS cheap and nasty - So we could all save $80 but get a device which is made to the lowest standards or pay a little more and get something high quality.

6 months from now you will be happy we did that I hope and the extra cost will have been worth it.

I just don't want to deal with a GP2X First edition fiasco again. So we won't be running to the cheapest factory any time soon."

0 replies - 1293 views


  Pandora's RAM Specifications Upgraded posted by brakken
11-06-2008
 

Craigx has announced that the Pandora portable video gaming console will now come with 256MB of RAM and 512MB of NAND flash space.

"Just to confirm every Pandora will have the 256MB.

Any delays are still down to the LCDs, we have 640 and the rest are coming when ready.

The two main reasons for the upgrade were 1) being to give some compensation for any fuss we cause with asking some people to reorder and 2) being that we can see where this project (and ARM chipsets in general) might be going and the advantages the extra RAM will give us in this area.

We never really imagined running things like Ubuntu so 128MB seemed fine as 256MB was not available and when it was it was initially so expensive as to be impossible.

But then after the Ubuntu 'buzz' and many long late night chats about it we decided it was worth it, the price came down just enough (after some long negotiations) for us to do it in time.

As you all know we are now making no money on the first batch and it has become more of a love of what we are doing and getting the Pandora out there.

Doom3 anyone?"

0 replies - 1025 views


  New PSX4pandora Video - PS1 on the Pandora posted by brakken
10-23-2008
 



ZodTTD has released a new video showcasing his latest build of PSX4pandora a Sony Playstation 1 emulator for the upcoming portable video gaming console. The video shows off three games with amazing speed and accuracy.

"The three games showcased are (in order) Vagrant Story, Final Fantasy 7, and Wipeout XL.

This video is accurate and shows these games running on a devkit running at STOCK speed. This is truly an amazing handheld!"

2 replies - 1782 views


  Pandora Now Taking Pre-Orders posted by brakken
09-30-2008
 



The Open Pandora Project Team are now taking pre-orders through third party distributors for their soon to be released Pandora portable video gaming console. The console is built around Linux, is open source and is as powerful as the Nintendo Wii, but is only slightly larger then a Nintendo DS. There has already been a lot of quality homebrew ported to the console including various popular emulators.

Quote:
Right, no messing around for those of you waiting to preorder, you can place your order from here:

http://openpandora.org/worldmap.html

There will only be 3000 Pandoras made in this batch. No more until 2009. First come first served.

Or if you want to go direct to your local area:

Germany: http://www.gp2x.de/shop/index.php/cPath/34

The rest of Europe: http://openpandora.org/retro.html

Turkey & The Middle East: http://www.pandoratr.com/

North and Sound America, Australia, Japan, Korea and elsewhere :
http://gbax.com/pandorax.html

0 replies - 1427 views


  Pandora Running Ubuntu Linux posted by brakken
09-29-2008
 



Craig one of the main men behind the Pandora console has posted a new blog post on the Pandora Blog has posted a video that Notaz has created. The video shows Ubuntu Linux booting at an incredibly fast speed. If this isn't a reason to pre-order a console I dont know what else is.

Click on the discussion thread link for the video.

1 replies - 1877 views


  Pandora XML Format Published posted by brakken
09-29-2008
 



EvilDragon posted a description of Pandoras PXML Fileformat, a standard that has to be included with every app to ensure it's working properly with every GUI. It contains various informations about a game or application, for example title, description, screenshot, icon, category, file associations, etc.

News via pdroms.de

0 replies - 1074 views

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